Voxel plugin is 50% off during @Epic Flash Sale
alongside with many other cool works from #UE4 dev community!
https://unrealengine.com/marketplace/en-US/slug/voxel-sandbox-toolkit
Voxel plugin is 50% off during @Epic Flash Sale
alongside with many other cool works from #UE4 dev community!
https://unrealengine.com/marketplace/en-US/slug/voxel-sandbox-toolkit
I am very happy to announce that Tech Tree Designer plugin is already in the marketplace: https://www.unrealengine.com/marketplace/slug/18b7eb4966ca47f48f27f243c97bb785
It provides easy way to design your Skill / Tech trees in Unreal Graph Editor. There is nothing like this plugin in UE4 marketplace which offers one place do define both logic and look of your Tree.
Check documentation here:
https://docs.google.com/document/d/1ZEXM7QMiv2RURMgrcfSiPEbthYC0mu79rwewh1HTAUU
Hey I am so happy to announce that plugin previously available on Sellfy went through long approval process and now, with few improvements got to the Marketplace.
This means anyone who couldn’t for some reason purchase the plugin can do it now directly from Epic Game Marketplace!
https://www.unrealengine.com/marketplace/en-US/slug/voxel-sandbox-toolkit
I decided to share all my plugins for relatively small price 🙂
It never was so cheap, some plugins from 20€ costs now only 2€!!
Grab them when they are extremely cheap!
https://www.unrealengine.com/marketplace/en-US/profile/Tefel
Hey, I submitted to the marketplace two plugins.
As a result, they are available to download for free.
HEX Blocks BP vs CPP – something for the new comers to learn parallely blueprints and code.
Directional gravity plugin – planet gravity for your game!
Hey, durning November I decided to create new prototype for one of Game Jams. I did my best during three weeks so result is very promissing. I created short puzzle game Dimensional Lift where mixing realities is a way to solve logic puzzles.
You can check this out and play for free here: https://tefel.itch.io/dimensional-lift
Hey, I created new tutorial on YouTube presenting how to define and use Bitmasks in Unreal Engine 4. Showing how useful can be and how to mix them in order to define extra properties and relations 1 to N. Start using bit flags (masks) instead of many booleans which can be harder to setup if project is growing.
https://www.geeksforgeeks.org/bitwise-operators-in-c-cpp/
Hey, great news for everyone who supports my work and all Unreal Engine 4 creations. All released plugins (free and marketplace) got update to the newest 4.21 of Unreal Engine 4.
Please check sections Free Samples and Plugins on this website to find out more!
New savegame update including data serialization (data reader, data writer)
for all nodes and mission in Mission & Objectives plugin.
https://www.youtube.com/watch?v=EGWJqVreQnw
Hey! Finally after a very long approval process, plugin which provides simple and powerful tool for designing missions is in the Marketplace.
It extends to the limits UE4 Editor redefining all nodes and visuals for Graph and also providing new types of assets.
Marketplace link
https://www.unrealengine.com/marketplace/mission-objectives