I want to share Astro Colony Main Menu & User Interface. As I worked previously on Halo MCC UI, I understand the importance of clean and flexible UI. Any suggestions are welcomed
If you ever wondered if Unreal Engine is capable of showing Glyphs or any type of popular HTML vector graphics, answer is yes.
Because of lossless quality any size can be used without worries about resolution etc.
Simply there is no easier way of prototyping or even creating game with simplistic UI than just using Vector Graphics.
Even Epic Games havily rely on Glyphs usage. You may want to check EditorFontGlyphs.h in the Engine.
static FText _500Px;
// (contrast) http://fortawesome.github.io/Font-Awesome/icon/adjust/
static FText Adjust;
static FText Adn;
// (middle, text) http://fortawesome.github.io/Font-Awesome/icon/align-center/
static FText Align_Center;
In the following tutorial I am showing how you can simply use many types of popular glyphs in your game for free!
Cheatsheet which can be used in your game:
If you want a simpler way of using vector graphics in your game instead of using unicode value or glyph itself, no worries.
I am preparing a big update for TemplatesUMG where new type of widget is just using Glyph icons which can be selected from the list of 1000 icons!!