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Mission & Objectives

Mission & Objectives adds powerful Node Editor designer for Missions and objectives. Robust solution provides parallel quests, notifications, history and log.

Marketplace

Exposed delegates proves flexibility of every solution. Five of different approaches shows how useful it can be in any time.

  • Mission start / complete notification
  • Narration widget to show story line and dialogues
  • Objectives list showed on the edge of the screen (list of currently active objectives)
  • Missions LOG where mission history can be checked, Ongoing, Succeeded, Failed and all details
  • Single objective prompt to show whenever we did something right

Supported features:

  • Support for parallel missions being active at the same time
  • Multiple quest endings depending on choices
  • Multiplayer and replication
  • Scripted actions can be trigger at any moment (state) – on active, on complete
  • Robust widget systems to present VIEW – five different ways of communication
  • Demo levels with predefined missions
  • Character, obstacles, collectables, mission library and much more

Features:

  • Two types of new assets (Mission, Scripted Action)
  • Five widget systems (Mission Prompt, Missions Log, Objective Prompt, Objective List, Log)
  • Two example levels with easy to follow scripted missions
  • Character setup
  • 12 textures
  • 12 materials
  • Additional world objects

Mission & Objectives in Marketplace

Hey! Finally after a very long approval process, plugin which provides simple and powerful tool for designing missions is in the Marketplace.
It extends to the limits UE4 Editor redefining all nodes and visuals for Graph and also providing new types of assets.

Marketplace link
https://www.unrealengine.com/marketplace/mission-objectives