Hey, durning November I decided to create new prototype for one of Game Jams. I did my best during three weeks so result is very promissing. I created short puzzle game Dimensional Lift where mixing realities is a way to solve logic puzzles.
Hey, I created new tutorial on YouTube presenting how to define and use Bitmasks in Unreal Engine 4. Showing how useful can be and how to mix them in order to define extra properties and relations 1 to N. Start using bit flags (masks) instead of many booleans which can be harder to setup if project is growing.
Hey! Finally after a very long approval process, plugin which provides simple and powerful tool for designing missions is in the Marketplace.
It extends to the limits UE4 Editor redefining all nodes and visuals for Graph and also providing new types of assets.
Hello fellow Unreal Engine 4 programmers!
I have very good news for all of you! I am starting blog where I will share tips from programming & development process. If you don’t know who am I, you may want to start from this short introduction about me.
Still after few years I am strictly involved with Unreal community, writing plugins and extensions for Unreal Engine. I work in the industry and spend my free time on expanding my programming horizons.
If you don’t know where to start you can simply check my youtube channel, there are multiple tutorials and guides.
For example this tutorial about basic physics in UE4 and setting character to interact with world objects.
this i just one example of hundreds videos about UE4 I have recorded in past four years.
Please enjoy exploring programming and games creation.
If you have any concerns about working prototypes or you want to ask something don’t hesitate and use Contact form.
Who am I?
Programmer, passionate, professional. Working with Unreal Engine for more than four years.
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